Monday, May 31, 2010

Toy vs. Show Accuracy

This time round, I was alittle disappointed at the design by PLEX and Bandai Japan.

Nope, I am not talking about missing paints or articulation issues here; they are already inherent features of DX Sentai Mecha.

Today's topic: Transformation Accuracy

Normally, the transformations for the toys when compared to the show are dead-on. I can't recall if there is any instances whereby the transformation capability of the toy differs significantly from the show (for previous series). However, the current Gosei Headers are a tricky bunch this time round.


*Click for larger image*

As you can see from the image, all the various headder configurations of the various tribal formations for GoseiGreat are exposed on the underside of the toys. So everything is not very nice as they are obviously noticeable features that cannot be ignored.

The ones in the show are covered and the faces only revealed by a sliding mechanism when the formation sequence is triggered. The same design might be troublesome or not cost-effective to execute for the toys?

Hahah. Just wanted to point them out.

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